Can Children Learn from Computer Games?
It is widely believed that computer games can provide valuable learning experiences for children. This article explores the educational benefits of video games and how they contribute to the development of various skills in children.
The Educational Value of Video Games
Video games, like board games or outdoor games, are designed to be educational simulations. They offer a safe environment or a 'magic circle' where children can explore, experiment, and build essential skills without the risks associated with real-life situations. The primary objective of most video games is to teach, making them a valuable tool in the modern educational landscape.
Video games are more than just entertainment; they are play-to-learn constructs. They leverage the innate human and animal need to learn through play, which has been a fundamental part of human development for millions of years. In today's fast-paced world, video games serve as a modern form of this ancient educational practice.
Skills Children Can Learn from Video Games
Children can learn a wide range of skills from the games they play, depending on the genre and content. Here are some key areas where children benefit from playing video games:
Teamwork and Collaboration: Multiplayer games and team-based games encourage children to work together, communicate effectively, and develop social skills. Planning and Problem-Solving: Strategic games such as chess or puzzle games help children develop planning skills and problem-solving techniques. Economics: Many video games incorporate economic concepts, teaching children about resource management, budgeting, and decision-making. Reading and Language: Games in English can enhance children's language skills, especially their vocabulary and comprehension abilities. Motor Skills: Some games, particularly those that require movement or precise control, can help improve fine motor skills and hand-eye coordination. Social Skills: Online games can introduce children to a diverse range of players, offering opportunities for interaction and friendship.Adult Content in Games
While video games are beneficial for children, it is crucial to ensure that the content is age-appropriate. The average age of male players is 35, and for female players, it is 44. Many games are designed for adult players and contain mature themes, ratings, and scenarios. It is therefore essential to be vigilant when monitoring what children play to avoid exposure to violence, abuse, or inappropriate language.
According to studies, the number of over-50 gamers is growing, and that age group now outnumbers male players under 18. However, this does not detract from the fact that games designed for children must be age-appropriate and free from mature content that could negatively impact their behavior.
Childhood experts often advise that parents should monitor the games their children play, especially those rated for older audiences. Games made by educators are often not as engaging or effective as commercially developed games. Educators tend to turn educational content into formal learning systems, losing the fundamental play-based approach that makes games so effective for learning.
Parental Responsibility
Parents play a critical role in ensuring that children are exposed to the right type of content. It is important to pay attention to game ratings and not rely solely on labels that claim games are 'educational' without being age-appropriate. While it is beneficial for children to play games that are designed to teach, it is equally important to be cautious about exposing them to mature content that may have negative effects.
For children aged 8-12, it is particularly important to be vigilant about the types of games they play. Exposure to games rated for adults can lead to behavioral issues and a negative impact on social interactions. However, children over 14-15 may be more mature and capable of handling content rated for adults, provided it is a game and not a form of real-life violence.
Personal experiences can highlight the importance of parental oversight. For instance, the author of this article, now 18, started playing 16 and 18-rated games from age 10. Before the age of 13-14, these games had negative effects. This underscores the importance of making informed decisions based on a child's age and the content of the game.
Ultimately, the key is to balance the benefits of play with the need to protect children from content that could harm their development. By being mindful and proactive, parents can ensure that video games contribute positively to their children's learning and development.